1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
// Copyright 2012-2014 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.

//! Operations and constants for 32-bits floats (`f32` type)

// FIXME: MIN_VALUE and MAX_VALUE literals are parsed as -inf and inf #14353
#![allow(overflowing_literals)]

#![stable(feature = "rust1", since = "1.0.0")]

use prelude::v1::*;

use intrinsics;
use mem;
use num::{Float, ParseFloatError};
use num::FpCategory as Fp;

#[stable(feature = "rust1", since = "1.0.0")]
#[allow(missing_docs)]
pub const RADIX: u32 = 2;

#[stable(feature = "rust1", since = "1.0.0")]
#[allow(missing_docs)]
pub const MANTISSA_DIGITS: u32 = 24;
#[stable(feature = "rust1", since = "1.0.0")]
#[allow(missing_docs)]
pub const DIGITS: u32 = 6;

#[stable(feature = "rust1", since = "1.0.0")]
#[allow(missing_docs)]
pub const EPSILON: f32 = 1.19209290e-07_f32;

/// Smallest finite f32 value
#[stable(feature = "rust1", since = "1.0.0")]
pub const MIN: f32 = -3.40282347e+38_f32;
/// Smallest positive, normalized f32 value
#[stable(feature = "rust1", since = "1.0.0")]
pub const MIN_POSITIVE: f32 = 1.17549435e-38_f32;
/// Largest finite f32 value
#[stable(feature = "rust1", since = "1.0.0")]
pub const MAX: f32 = 3.40282347e+38_f32;

#[stable(feature = "rust1", since = "1.0.0")]
#[allow(missing_docs)]
pub const MIN_EXP: i32 = -125;
#[stable(feature = "rust1", since = "1.0.0")]
#[allow(missing_docs)]
pub const MAX_EXP: i32 = 128;

#[stable(feature = "rust1", since = "1.0.0")]
#[allow(missing_docs)]
pub const MIN_10_EXP: i32 = -37;
#[stable(feature = "rust1", since = "1.0.0")]
#[allow(missing_docs)]
pub const MAX_10_EXP: i32 = 38;

#[stable(feature = "rust1", since = "1.0.0")]
#[allow(missing_docs)]
pub const NAN: f32 = 0.0_f32/0.0_f32;
#[stable(feature = "rust1", since = "1.0.0")]
#[allow(missing_docs)]
pub const INFINITY: f32 = 1.0_f32/0.0_f32;
#[stable(feature = "rust1", since = "1.0.0")]
#[allow(missing_docs)]
pub const NEG_INFINITY: f32 = -1.0_f32/0.0_f32;

/// Basic mathematial constants.
#[stable(feature = "rust1", since = "1.0.0")]
pub mod consts {
    // FIXME: replace with mathematical constants from cmath.

    /// Archimedes' constant
    #[stable(feature = "rust1", since = "1.0.0")]
    pub const PI: f32 = 3.14159265358979323846264338327950288_f32;

    /// pi/2.0
    #[stable(feature = "rust1", since = "1.0.0")]
    pub const FRAC_PI_2: f32 = 1.57079632679489661923132169163975144_f32;

    /// pi/3.0
    #[stable(feature = "rust1", since = "1.0.0")]
    pub const FRAC_PI_3: f32 = 1.04719755119659774615421446109316763_f32;

    /// pi/4.0
    #[stable(feature = "rust1", since = "1.0.0")]
    pub const FRAC_PI_4: f32 = 0.785398163397448309615660845819875721_f32;

    /// pi/6.0
    #[stable(feature = "rust1", since = "1.0.0")]
    pub const FRAC_PI_6: f32 = 0.52359877559829887307710723054658381_f32;

    /// pi/8.0
    #[stable(feature = "rust1", since = "1.0.0")]
    pub const FRAC_PI_8: f32 = 0.39269908169872415480783042290993786_f32;

    /// 1.0/pi
    #[stable(feature = "rust1", since = "1.0.0")]
    pub const FRAC_1_PI: f32 = 0.318309886183790671537767526745028724_f32;

    /// 2.0/pi
    #[stable(feature = "rust1", since = "1.0.0")]
    pub const FRAC_2_PI: f32 = 0.636619772367581343075535053490057448_f32;

    /// 2.0/sqrt(pi)
    #[stable(feature = "rust1", since = "1.0.0")]
    pub const FRAC_2_SQRT_PI: f32 = 1.12837916709551257389615890312154517_f32;

    /// sqrt(2.0)
    #[stable(feature = "rust1", since = "1.0.0")]
    pub const SQRT_2: f32 = 1.41421356237309504880168872420969808_f32;

    /// 1.0/sqrt(2.0)
    #[stable(feature = "rust1", since = "1.0.0")]
    pub const FRAC_1_SQRT_2: f32 = 0.707106781186547524400844362104849039_f32;

    /// Euler's number
    #[stable(feature = "rust1", since = "1.0.0")]
    pub const E: f32 = 2.71828182845904523536028747135266250_f32;

    /// log2(e)
    #[stable(feature = "rust1", since = "1.0.0")]
    pub const LOG2_E: f32 = 1.44269504088896340735992468100189214_f32;

    /// log10(e)
    #[stable(feature = "rust1", since = "1.0.0")]
    pub const LOG10_E: f32 = 0.434294481903251827651128918916605082_f32;

    /// ln(2.0)
    #[stable(feature = "rust1", since = "1.0.0")]
    pub const LN_2: f32 = 0.693147180559945309417232121458176568_f32;

    /// ln(10.0)
    #[stable(feature = "rust1", since = "1.0.0")]
    pub const LN_10: f32 = 2.30258509299404568401799145468436421_f32;
}

impl Float for f32 {
    #[inline]
    fn nan() -> f32 { NAN }

    #[inline]
    fn infinity() -> f32 { INFINITY }

    #[inline]
    fn neg_infinity() -> f32 { NEG_INFINITY }

    #[inline]
    fn zero() -> f32 { 0.0 }

    #[inline]
    fn neg_zero() -> f32 { -0.0 }

    #[inline]
    fn one() -> f32 { 1.0 }

    from_str_radix_float_impl! { f32 }

    /// Returns `true` if the number is NaN.
    #[inline]
    fn is_nan(self) -> bool { self != self }

    /// Returns `true` if the number is infinite.
    #[inline]
    fn is_infinite(self) -> bool {
        self == Float::infinity() || self == Float::neg_infinity()
    }

    /// Returns `true` if the number is neither infinite or NaN.
    #[inline]
    fn is_finite(self) -> bool {
        !(self.is_nan() || self.is_infinite())
    }

    /// Returns `true` if the number is neither zero, infinite, subnormal or NaN.
    #[inline]
    fn is_normal(self) -> bool {
        self.classify() == Fp::Normal
    }

    /// Returns the floating point category of the number. If only one property
    /// is going to be tested, it is generally faster to use the specific
    /// predicate instead.
    fn classify(self) -> Fp {
        const EXP_MASK: u32 = 0x7f800000;
        const MAN_MASK: u32 = 0x007fffff;

        let bits: u32 = unsafe { mem::transmute(self) };
        match (bits & MAN_MASK, bits & EXP_MASK) {
            (0, 0)        => Fp::Zero,
            (_, 0)        => Fp::Subnormal,
            (0, EXP_MASK) => Fp::Infinite,
            (_, EXP_MASK) => Fp::Nan,
            _             => Fp::Normal,
        }
    }

    /// Returns the mantissa, exponent and sign as integers.
    fn integer_decode(self) -> (u64, i16, i8) {
        let bits: u32 = unsafe { mem::transmute(self) };
        let sign: i8 = if bits >> 31 == 0 { 1 } else { -1 };
        let mut exponent: i16 = ((bits >> 23) & 0xff) as i16;
        let mantissa = if exponent == 0 {
            (bits & 0x7fffff) << 1
        } else {
            (bits & 0x7fffff) | 0x800000
        };
        // Exponent bias + mantissa shift
        exponent -= 127 + 23;
        (mantissa as u64, exponent, sign)
    }

    /// Rounds towards minus infinity.
    #[inline]
    fn floor(self) -> f32 {
        return floorf(self);

        // On MSVC LLVM will lower many math intrinsics to a call to the
        // corresponding function. On MSVC, however, many of these functions
        // aren't actually available as symbols to call, but rather they are all
        // `static inline` functions in header files. This means that from a C
        // perspective it's "compatible", but not so much from an ABI
        // perspective (which we're worried about).
        //
        // The inline header functions always just cast to a f64 and do their
        // operation, so we do that here as well, but only for MSVC targets.
        //
        // Note that there are many MSVC-specific float operations which
        // redirect to this comment, so `floorf` is just one case of a missing
        // function on MSVC, but there are many others elsewhere.
        #[cfg(target_env = "msvc")]
        fn floorf(f: f32) -> f32 { (f as f64).floor() as f32 }
        #[cfg(not(target_env = "msvc"))]
        fn floorf(f: f32) -> f32 { unsafe { intrinsics::floorf32(f) } }
    }

    /// Rounds towards plus infinity.
    #[inline]
    fn ceil(self) -> f32 {
        return ceilf(self);

        // see notes above in `floor`
        #[cfg(target_env = "msvc")]
        fn ceilf(f: f32) -> f32 { (f as f64).ceil() as f32 }
        #[cfg(not(target_env = "msvc"))]
        fn ceilf(f: f32) -> f32 { unsafe { intrinsics::ceilf32(f) } }
    }

    /// Rounds to nearest integer. Rounds half-way cases away from zero.
    #[inline]
    fn round(self) -> f32 {
        unsafe { intrinsics::roundf32(self) }
    }

    /// Returns the integer part of the number (rounds towards zero).
    #[inline]
    fn trunc(self) -> f32 {
        unsafe { intrinsics::truncf32(self) }
    }

    /// The fractional part of the number, satisfying:
    ///
    /// ```
    /// let x = 1.65f32;
    /// assert!(x == x.trunc() + x.fract())
    /// ```
    #[inline]
    fn fract(self) -> f32 { self - self.trunc() }

    /// Computes the absolute value of `self`. Returns `Float::nan()` if the
    /// number is `Float::nan()`.
    #[inline]
    fn abs(self) -> f32 {
        unsafe { intrinsics::fabsf32(self) }
    }

    /// Returns a number that represents the sign of `self`.
    ///
    /// - `1.0` if the number is positive, `+0.0` or `Float::infinity()`
    /// - `-1.0` if the number is negative, `-0.0` or `Float::neg_infinity()`
    /// - `Float::nan()` if the number is `Float::nan()`
    #[inline]
    fn signum(self) -> f32 {
        if self.is_nan() {
            Float::nan()
        } else {
            unsafe { intrinsics::copysignf32(1.0, self) }
        }
    }

    /// Returns `true` if `self` is positive, including `+0.0` and
    /// `Float::infinity()`.
    #[inline]
    fn is_positive(self) -> bool {
        self > 0.0 || (1.0 / self) == Float::infinity()
    }

    /// Returns `true` if `self` is negative, including `-0.0` and
    /// `Float::neg_infinity()`.
    #[inline]
    fn is_negative(self) -> bool {
        self < 0.0 || (1.0 / self) == Float::neg_infinity()
    }

    /// Fused multiply-add. Computes `(self * a) + b` with only one rounding
    /// error. This produces a more accurate result with better performance than
    /// a separate multiplication operation followed by an add.
    #[inline]
    fn mul_add(self, a: f32, b: f32) -> f32 {
        unsafe { intrinsics::fmaf32(self, a, b) }
    }

    /// Returns the reciprocal (multiplicative inverse) of the number.
    #[inline]
    fn recip(self) -> f32 { 1.0 / self }

    #[inline]
    fn powi(self, n: i32) -> f32 {
        unsafe { intrinsics::powif32(self, n) }
    }

    #[inline]
    fn powf(self, n: f32) -> f32 {
        return powf(self, n);

        // see notes above in `floor`
        #[cfg(target_env = "msvc")]
        fn powf(f: f32, n: f32) -> f32 { (f as f64).powf(n as f64) as f32 }
        #[cfg(not(target_env = "msvc"))]
        fn powf(f: f32, n: f32) -> f32 { unsafe { intrinsics::powf32(f, n) } }
    }

    #[inline]
    fn sqrt(self) -> f32 {
        if self < 0.0 {
            NAN
        } else {
            unsafe { intrinsics::sqrtf32(self) }
        }
    }

    #[inline]
    fn rsqrt(self) -> f32 { self.sqrt().recip() }

    /// Returns the exponential of the number.
    #[inline]
    fn exp(self) -> f32 {
        return expf(self);

        // see notes above in `floor`
        #[cfg(target_env = "msvc")]
        fn expf(f: f32) -> f32 { (f as f64).exp() as f32 }
        #[cfg(not(target_env = "msvc"))]
        fn expf(f: f32) -> f32 { unsafe { intrinsics::expf32(f) } }
    }

    /// Returns 2 raised to the power of the number.
    #[inline]
    fn exp2(self) -> f32 {
        unsafe { intrinsics::exp2f32(self) }
    }

    /// Returns the natural logarithm of the number.
    #[inline]
    fn ln(self) -> f32 {
        return logf(self);

        // see notes above in `floor`
        #[cfg(target_env = "msvc")]
        fn logf(f: f32) -> f32 { (f as f64).ln() as f32 }
        #[cfg(not(target_env = "msvc"))]
        fn logf(f: f32) -> f32 { unsafe { intrinsics::logf32(f) } }
    }

    /// Returns the logarithm of the number with respect to an arbitrary base.
    #[inline]
    fn log(self, base: f32) -> f32 { self.ln() / base.ln() }

    /// Returns the base 2 logarithm of the number.
    #[inline]
    fn log2(self) -> f32 {
        unsafe { intrinsics::log2f32(self) }
    }

    /// Returns the base 10 logarithm of the number.
    #[inline]
    fn log10(self) -> f32 {
        return log10f(self);

        // see notes above in `floor`
        #[cfg(target_env = "msvc")]
        fn log10f(f: f32) -> f32 { (f as f64).log10() as f32 }
        #[cfg(not(target_env = "msvc"))]
        fn log10f(f: f32) -> f32 { unsafe { intrinsics::log10f32(f) } }
    }

    /// Converts to degrees, assuming the number is in radians.
    #[inline]
    fn to_degrees(self) -> f32 { self * (180.0f32 / consts::PI) }

    /// Converts to radians, assuming the number is in degrees.
    #[inline]
    fn to_radians(self) -> f32 {
        let value: f32 = consts::PI;
        self * (value / 180.0f32)
    }
}